- rYuuJiN
Since I feel more comfortable in the competitive scene, I will give my feedback of .009 on the Urban-Zone forums.
Animations:
Animation movement is too spastic. When facing an opponent it's hard to tell what he is up to. Hard to spot if the opponent is going to crouch or jump backwards or forwards or just move from the left to the right. Because of the spastic movement(the shivering of the legs, the swinging with the arms), I keep on hitting all parts of the body instead of just the clear 4x kevlar like in 4.1. The crouch can be very suprising, cause the model ducks down like he is taking a dive, which may give the use of crouching a huge advantage, not sure if this is a good or not. Now I don't know if this is Frozen Sand's intention, but the current animation movement makes the game more random when it comes to a fighting scene ingame.
The new animations make the game more living and in certain ways realistic, but it wouldn't hurt to keep the animation movement a bit more static like in 4.1 for a more comfortable gameplay.
IMO these animations completely kill any chance of 4.2 being taken seriously. The few times we've tried it in wintercup, we've basically died laughing watching casual, everyday jumps around maps. The medding animation looks like an unorthodox salute from 80 years ago. The crouch spam is pretty ridiculous. Their movement in general just seems odd. I recall in one release a developer saying we got our 4.1 animations back, did this change at some point?
- rYuuJiN
Skins:
Love the new red and blue. Also awesome to have the tshirts back, viewable bear skin arms, brings back the old classic street theme which makes this game unique and awesome.
Desert Eagle:
Awesome. However it is confusing weather if there is a berreta or desert eagle laying down. May want to add something to the animation to define them.
It might be just me but I can't seem to use the DE for crap in 4.2. But this also probably goes with the weird animations throwing the whole game play off.
- rYuuJiN
Spas:
Oefff.. hard to say. Not sure about the new skin, the old spas skin really fits in the street scene with the colors blue and red, it just fits. The new spas skin with the brown color doesn't really fit with the red and blue. Now what is more important, the damage! Me is told that the spas is made stronger, I can't agree. The power of spas was the fact that you just had to aim on the whole body, it didn't matter where, now you have to aim on a certain part again for a better damage output, which makes it harder to play with. The knockback is not working.. the idea of spas is to get close for hard damage, but now you just stomp them away with knockback which decreases your damage every inch. Haven't seen any strong spas player in 4.2 yet, and I doubt there will be.
My loadout has never contained a spas but one guy on our team has played with the spas regularly for a very long time and wont touch the 4.2 spas after testing it out. Had another guy last night trying to use it as a secondary and wont touch it again as well. You may want to rethink the changes you made to the spas :/
- rYuuJiN
Glock:
Fun adding, but I'm pretty sure it won't compete with the desert eagle. Takes a lot of aiming to actually gain profit from the gun.
Is the glock really supposed to sound like it does?
- rYuuJiN
Switching weapon habit:
Got the habit to switch my weapon from primary to sidearm back to primary back to sidearm etc. In 4.2 it often doesn't switch when I do this very fast while I don't have this problem on 4.1. Small details like this have a big impact on the gameplay, I think smooth/fast weapon switching is highly important in a fast paced fps like UrT.
Auth system:
Brilliant, excellent work. Might want to make the auth names not viewable in scoreboard, but for admin eyes only. I'm not kidding, it's no fun for a well known UrT player being unable to hide from fans, trolls and more.
This x 100. It's really no one's business on a server who you are besides an admins. I need to go back and double-check my rcon status screenshots but adding the line in rcon status should be more than enough. There's no reason to have your auth name on the score board.
Also, I'm still getting horrible FPS drops. It's really hard to test out 4.2 on the maps chosen for wintercup because a lot of third party maps have issues (like FPS drops), but I am still getting drops on maps most play normally. Abbey, tohunga, which I know is an FPS killer to some but I've seen a drastic difference between 4.1 and 4.2 (why?), even turnpike.
The new flag skins are pretty neat too.