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Winter Cup 4.2 Testing

UrT Auth Server CVars Explained!

UrT Auth Server CVars Explained!

Posted: Mon Dec 17, 2012 3:49 pm
Author: RaideR
//*** Authentication System settings ***

set auth_enable "1" //set this to 0 to disable the authentication system. ( more information on www.urbanterror.info )

set auth_notoriety "0" // 0 = Everyone, including NO AUTH. Set this to 1 = Require AUTH (so all players must use an auth key and be registered on urt.info )

set auth_tags "1" //set this to 1 to prevent clan tag thieves from joining your server. (Carefull! Every member of you clan, and other clans MUST be authed and have a group setup correctly) If you have issues. Set this to 0

set auth_cheaters "0" //set this to 1 to block the officially banned cheaters from your server. (For league test purposes, it is the league ONLY who chooses who are banned. Please set this to zero / 0

set auth_verbosity "1" //0 = no authentication message to everyone when a player connects ; 1 = message on the top of the screen ; 2 = message in the chat box. Obviously this is best left as 1!!

set auth_log "1" //set this to 1 to draw the account information in the userinfo of each player in the server logs. This MUST be left as one for league purposes if AUTH is enabled

set auth_groups "" //specify group IDs (separated by a blank) if you want to allow only a few groups to connect to the server. Empty ("") means all groups can connect. (DO NOT CHANGE THIS, it controls what groups can join a server, for UZ, this needs to be blank right now!!!)


With the above settings you should not have a lot of hassles from the Auth System Very Happy

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